Author Archives: vic

A quick update on Shadow Empire

Shadow Empire design blog #3 Just a quick word I am still alive and kicking. Designing a new engine is not easy. I have to juggle a lot of different tasks at the same time, but slowly everything is moving … Continue reading

Posted in Game Design, Shadow Empire, Upcomming releases | Leave a comment

Russia on Ten Barrels a Day

Decisive Campaigns III design blog #4 Note: Screen shots show an Alpha version with graphics being either missing or subject to change. Except for a few stragglers, the Soviet military forces are otherwise occupied. Somebody mentioned Manchuria. Let’s invade Russia. … Continue reading

Posted in DC3:Engine, Game Design | 7 Comments

Small General has moved over to Slitherine

You can now find both the 2 Small General titles in the Android Slitherine store. If you wonder why I moved my titles to Slitherine? Well… of course I have tremendous trust in my publisher, but also its the simple … Continue reading

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Fog of war and possible enemy presence

One of the big changes in Shadow Empire compared to all my previous titles is that I dropped the system where players actually own the hexes on the map. In Shadow Empire players only own their locations and units. This … Continue reading

Posted in Game Design, Shadow Empire | 20 Comments