Author Archives: vic

Does complexity define wargames? And are there any voids in wargame design?

The first part of the title of this post is the topic of a discussion question for my publishers Home of the Wargamers 2015 event. And in fact it is a very good question and one that should in my … Continue reading

Posted in Game Design | 6 Comments

Case Blue is now for sale at Steam and Matrix!!

And that with a whopping 50% discount! To get it surf over to Matrix or to Steam. If you already own Case Blue and want to add it to your Steam library remember that Matrix gives free Steam keys to … Continue reading

Posted in DC:Case Blue | Leave a comment

Advanced Tactics Gold directions… what do you think?

Just a quick post about Advanced Tactics development with an extensive poll at the end. I am building up enough small fixes and unofficial hot fixes to warrant an official beta patch sometime soon. Its crazy in my development agenda, … Continue reading

Posted in Advanced Tactics (gold), Game Design | 13 Comments

A first sneak-peak at the DC : Community Project editors

For those of you who missed it DC : Community Project is the planned extra game. Free of cost, but initially only for upcoming DC3:Barbarossa owners. Later it will probably be made available to DC1 and DC2 owners as well. … Continue reading

Posted in DCX : Community Project, Upcomming releases | 8 Comments